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Harry

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Everything posted by Harry

  1. Your Name:Harry/Reece Suggestion: 1.Add a rule which prevents SCP breaches when there is less then 8 security on. (Baring events or special circumstances). As It stands right now SCPS should not not be able to breach, if not enough adequate personnel are on to deal with it. Especially one most SCP's require 4 at minimum to re-contain (Some might go AFK, some might just straight up not be active etc.) Regardless, needs to be changed. 2.Add specific switch rules. (Lights/electrical room) Make it to where SCP's can't interact with them less they are sentient. (049 would turn lights off if presented, but would not turn tesla gates on. 173 would not care at all for the light room). As well as add it to where flicking them on and off repeatedly is a warning. (For humans). 3.SCP mass breach prevention. GOI's (And other SCPS) should not be able to open every single SCP containment cell. I believe they should be limited to 1 or two cells opened. (Raid and infiltration included). Make them choose what they want to breach. Raid goal etc. 4.Make keypads more prominent before releasing the next map as well as this one. Reasoning being is that as it stands there was plenty of areas in which keypads were needed. (Reactor, electrical, SCP containment cells etc.). This will cut down on mingery and allow staff to focus on server quality and release, rather than having to micro every player. 5. Quality over time. Ensure everything is where you like it, despite what players say. Early release is good and all, but not if you are missing things. Have some staff hop on and bug test things before doing stuff. I feel as if this server release (5/31/25) is not great. Feedback is important, which is where Ill get to next on this list. 6.Safe class SCP look at Why are Safe class SCP that work with the foundation actively trying to escape? Why are they actively trying to work against them. Players get on the SCP's and then they just minge practically. I believe that they should stick to the core of the SCP. Some minor interests is fine, but SCPS like 912 should not be actively trying to enter HCZ without SWAT vest telling them, or if they are chasing someone. I think that if this continues SCP's should be swapped to application only. Its getting a bit silly. 7.SCP 106 femur breaker button Don't touch unless someone is actively in the femur breaker. MINI FEEDBACK LIST! Hud-Needs an update. Feels very off. No percentage of health, no indicators, etc. Weapons-Definitely will need balancing and looking at. (Example, shot a full mag of the standard MTF assault rifle into a breacher. They did not die.) F4 menu-No indication of jobs, besides those you are WL for. I believe seeing all jobs makes the server feel as if it has more, especially for new players. If they see two jobs they will be confused, and may not stay. Text screens-put up text screens in d-block where most spawn so that new players knows what's open to them. Add them to bunks so people know not to enter them. (MTF bunks being one example) Spend time to fix the black and purple square error in top left. No one likes errors. Small but minor thing that could be fixed.
  2. I believe that it easily could just be two RP MISC channels and a EMAIL channel. Right now since the server is down more people are using that, but it will likely subside once its up. I support however that an additional channel or two would be nice. +1
  3. Your Name: Harry/Reece Rule addendums and reasoning: 1. SCP Breach CD and Surface breach in 5 minutes prevention While its not something anyone probably wants to add, I want to take a step back and look at things. I think things as of right now are not great for SCP's. They don't act like SCP's. They act liked-class, which most of them are not, so Id like to recommend this. Add a 10 minute CD after a SCP is recontained before they start breach timer again. While MTF and general security is to keep them from doing so, this give them a small bit of reprieve and breathing room to talk, RP, and do other things other than constantly run back and forth from dealing with GOI, to D-class, to 90% of other site issues. Everyone should have a chance to RP (Even MTF) . Add a 10 Minute must stay in site rule when the SCP initially breaches. Most of them are monsters and would not care for surface, and instead do what they do in RP. (Doctor wants to cure subjects in the site, 682 wants to murder everyone, etc.). Why do they want to constantly bum rush surface? This loops back to giving interaction opportunity and giving people fair chance. Only time they should be able to bypass going to surface is being detained and escorted by a GOI, and that GOI having proper reason. (SH is not going to release 682 or a KETER and lead them to surface) 2. SH/GOI Infil CD and 'Seeing' buffs Infils I believe should not be seen by flashlights. I believe it makes them a incredibly weak and can cause issues. However, I also believe that infils should have a *LONG* Infiltration timer CD, and more specific ruleset in which they have to do things by. Some minor improvements. (I.E. 30-40 minute infiltration CD. Keypad cracker noise reduction. Cloaking rules on when and how it can be used, etc.) This makes them less of a occurrence. Makes them play smarter and think about what their goal is, and makes it to where MTF is not constantly expecting you around every corner. High risk high reward gameplay, as it should be. (I won't make a suggestion on Thaumaturgists due to not having too much experience, but they just seem to be the equivalent of fly, throw a mini green bomb, fly, repeat.) 3. SCP 173 maintenance clarification 173 needs more clear instructions on maintenance as it stands right now it just says practically ''go in and clean''. Do you roll? Do you keep staring? Do you have 30 piles of rolls of 50+ to pass? 4.Keypad update. Make EZ Level 3+. No gensec NCO's or Lower then senior researchers should really be in EZ or able to access it without permission. 5.Sportsman like conduct, and W mentality. This is just a general respect rule. I think this should be added due to recent events, and should be punished harshly. Its and RP server, not a fuck each other over type of server. Everyone wants to have RP and fun. No one should have to deal with someone insulting them, or generally rage baiting people in chat. Makes the server health decline over time In my opinion if left alone.
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