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MadEthan6

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  1. they didnt provide one but i think there are maps in the game when i get home ill post the maps
  2. Section 1: Basic Information Full In-Game Name: MadEthan6 SteamID: 76561198432301582 Discord Tag: MadEthan6 Age: 16 Timezone & Availability: Flexible—currently balancing finals, but in one week, I’ll be fully available for summer. Section 2: Experience and Qualifications Combat/Command RP Experience: - 11,400+ hours in SCP RP—I’ve been studying SCPs since I was 8 and know every containment protocol on this server. - Former Director of Defense on a GMod server with $50K–$100K server profit i heard they made - Locked-in focus—if given this role, I’ll take it seriously and lead effectively. Leadership/Tactical Experience: - OOC: Organized and participated in large airsoft events (strategic planning, teamwork under pressure). - IC: Survived 3v1 engagements against GOC operatives—proven combat and quick-thinking skills. Section 3: Scenario-Based Questions 1. GOC raid + SCP breach at the same time? - Step 1: Lockdown (Code Red), evacuate researchers, and mobilize MTF. - Assess targets: Are they here for SCPs or D-Class? - If D-Block, flood it with Security while MTF flanks. - If SCPs, prioritize containment and use MTF to intercept GOC. - Pinch tactics, controlled sweeps, and door manipulation to trap hostiles. 2. Command staff undermining orders? - First offense: Demote one rank. - Second offense: Mandatory retraining (back to basics). - Third offense: Amnestic treatment + imprisonment. No tolerance for insubordination. 3. Security lacking training? - Drills. Stress tests. Live exercises. - Firing ranges. - D-Class vs. Security fistfights (morale boost + skill check). - Event-based training (Game Master coordination). 4. MTF ignoring Security/Advisors during Code Red? - Three-strike system: - Strike 1: Warning. - Strike 2: Demotion to Security. - Strike 3: Full retraining + rank reset. - FailRP = Report. Discipline is non-negotiable. Section 4: Vision and Goals Why SDG? - Boredom is my motivator. I need a challenge, and this server deserves 30+ player averages—I’ll make it happen. Security + MTF Coordination Plan: - Clear hierarchy: MTF and Security only take orders from their direct superiors unless I specify otherwise. - Cross-training: Joint drills to eliminate friction. Defense Structure Goals: - Short-term: - Gate patrols + airlock protocols (doors stay shut unless authorized). - Enhanced D-Block security during testing. - Long-term: - Elite rapid-response teams. - Simulated breach events (weekly). Professionalism Enforcement: - Three-strike rule with harsh punishments. - Rewards for excellence (promotions, gear access). Why I’m the Best Candidate: - Unmatched playtime + SCP knowledge. - Proven leadership in high-stakes environments. - Zero tolerance for incompetence. Section 5: Final Agreement - Yes, I understand the demands of SDG and will uphold professionalism. - Yes, I’ll collaborate with Site Admin and enforce top-tier standards. Signed, MadEthan6
  3. also i would want to point out is works with https://steamcommunity.com/sharedfiles/filedetails/?id=3034740776&searchtext=guth
  4. i would like to point out https://steamcommunity.com/workshop/filedetails/discussion/2330032788/3466109393866946447/
  5. +1 by me 😝
  6. https://steamcommunity.com/sharedfiles/filedetails/?id=2330032788&searchtext=scp+arc+74 Information Category: RolePlay Map Name: rp_arcarea74_v3-1et mat_hdr_level 2 recommended. Due to some issues, Nodegraph and cubemaps were not built. It will be added soon. This map is created from scratch. Meaning no rooms were ported from the SCP:Unity[www.scp-unity.com]. Most room designs are work of Aerie Gaming Studios, and direct credit should be given to them. We just reworked some textures and props to make them work in Source engine. Zones Light Containment Zone (LCZ) Heavy Containment Zone Unit A (HCZ-A) Heavy Containment Zone Unit B (HCZ-B) Super Heavy Containment Zone (SHCZ) - AR-II safety level zone Entrance/Ofiice Zone (EZ) Monorail Transit System Gate A Gate B Maintence tunnels Transport tunnels Pocket Dimension (PD) Chaos Insurgency base Mountains surface SCP Containment chambers SCP-012 SCP-035 SCP-049 SCP-066 SCP-096 SCP-106 SCP-173 SCP-330 SCP-682 SCP-797 SCP-914 SCP-939 SCP-966 SCP-999 SCP-1025 We've created the keycards, designed for this map: https://steamcommunity.com/sharedfiles/filedetails/?id=2918449061 required https://steamcommunity.com/workshop/filedetails/?id=2873273464 File size 1.732 GB https://steamcommunity.com/workshop/filedetails/?id=2873303221 File size 1.803 GB https://steamcommunity.com/sharedfiles/filedetails/?id=2330032788&searchtext=scp+arc+74 file size 123.805 MB total 3.658 GB for its size it comes with it all Everything large map fully funished stuff custom everything un like curent maps were they use the same buttons from 2015 that look old and bad
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